Pricing
Free to build. Pay per game when you ship.
Simple per-game pricing. No MAU surprises. No revenue share. Start free, launch when ready.
Build
Free forever during development
Free forever
- Includes:
- ✓ Up to 3 dev projects
- ✓ Core behavioral analytics
- ✓ Async multiplayer (basic)
- ✓ Playstyle fingerprinting
- ✓ Community support
Launch
Ship your first game with confidence
per game
- Everything in Build, plus:
- ✓ Playstyle Legends
- ✓ Communication style profiling
- ✓ Retention dashboards
- ✓ Up to 10K MAU per game*
- ✓ Cross-game identity graph
- ✓ Email support (48h)
*No overage charges — upgrade when ready
Grow
Scale without limits
per game
- Everything in Launch, plus:
- ✓ Up to 100K MAU per game
- ✓ Custom event schemas
- ✓ A/B testing tools
- ✓ Full API access
- ✓ Priority support (24h)
- ✓ 99.9% SLA
Comply
Ship safely in the children's market
per game
- Everything in Grow, plus:
- ✓ COPPA compliance built-in
- ✓ Parental consent flows
- ✓ Data minimization tools
- ✓ SDK audit documentation
- ✓ FERPA compliance ready
- ✓ Age-gating integration
- ✓ Dedicated compliance support
Enterprise
For publishers and platforms
Starting from $2K/mo
- Everything in Comply, plus:
- ✓ Unlimited games
- ✓ On-prem / private cloud
- ✓ Custom data retention
- ✓ Dedicated support engineer
- ✓ 99.99% SLA
- ✓ DPA + security review
- ✓ Custom integrations
Estimate
Estimate your monthly cost
Pick a tier and number of games in production.
Estimated monthly cost
$49
$41/mo billed annually
Child Safety
Why studios choose Playprint for children's games
The 2026 COPPA update requires every game collecting behavioral data from children to meet stricter compliance standards. Playprint is the only SDK that combines COPPA compliance tools, behavioral analytics, and async multiplayer — so you don't have to stitch together 3 separate vendors.
Compare plans
Full feature breakdown across all tiers.
| Feature | Build | Launch | Grow | Comply | Enterprise |
|---|---|---|---|---|---|
| Price | $0 | $49/mo | $149/mo | $499/mo | Custom |
| Dev projects | 3 | Unlimited | Unlimited | Unlimited | Unlimited |
| MAU limit | Dev only | 10K/game | 100K/game | Unlimited | Unlimited |
| Behavioral fingerprinting | ✓ | ✓ | ✓ | ✓ | ✓ |
| Async multiplayer | Basic | Full | Full | Full | Full |
| Playstyle Legends | — | ✓ | ✓ | ✓ | ✓ |
| Retention dashboards | — | ✓ | ✓ | ✓ | ✓ |
| Communication style profiling | — | ✓ | ✓ | ✓ | ✓ |
| Cross-game identity | — | ✓ | ✓ | ✓ | ✓ |
| Custom event schemas | — | — | ✓ | ✓ | ✓ |
| A/B testing | — | — | ✓ | ✓ | ✓ |
| Full API access | — | — | ✓ | ✓ | ✓ |
| COPPA compliance tools | — | — | — | ✓ | ✓ |
| Parental consent flows | — | — | — | ✓ | ✓ |
| Data minimization tools | — | — | — | ✓ | ✓ |
| SDK audit documentation | — | — | — | ✓ | ✓ |
| FERPA compliance | — | — | — | ✓ | ✓ |
| On-prem deployment | — | — | — | — | ✓ |
| Custom data retention | — | — | — | — | ✓ |
| SLA | — | — | 99.9% | 99.9% | 99.99% |
| Support | Community | Email (48h) | Priority (24h) | Dedicated compliance | Dedicated engineer |
Pricing questions
What does "per game" mean?
What counts as a "game"?
Can I mix tiers across games?
What happens if I exceed my MAU limit?
Do I need COMPLY if my game targets children?
What does COPPA compliance include?
Can I start free and upgrade later?
Is there a discount for annual billing?
Not sure which plan fits?
Tell us about your game and we'll recommend the right starting point. Most studios start on BUILD and upgrade when they ship.
Not sure which tier? Try our ROI Calculator →